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Leveldesigner
Spela filmen

Leveldesigner

Som Leveldesigner är du "spelvärldens arkitekt".

Du är en dataspelsutvecklare, men som är särskilt ansvarig för att sätta ihop det som programmerare och grafiker skapar vad gäller spelmiljöer och spelupplevelser.

Det är leveldesignern som ser till att banan är intressant och rolig, men du arbetar samtidigt utifrån givna koncept.

Som utbildad leveldesigner kan du arbeta som Level Designer, Mission Scripter eller som Level Artist.

Utbildning

Passande utbildningar kan finnas inom olika skolformer, bl a inom folkhögskola, yrkeshögskola, högskola/universitet och KKU.

Länktips

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6 Lediga jobb

BUTIKSSÄLJARE (10h) - LUND - NOVA LUND

Arbetsgivare / Ort: Rituals Cosmetics Sweden AB / LUND
Omfattning / Varaktighet: Deltid / Tills vidare
Lönetyp: Fast månads- vecko- eller timlön
Ansök senast 19 februari (24 dagar kvar)
Publicerad: 2022-01-20
Källa: Arbetsförmedlingen
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Om jobbet

Job description

Are you Ritual's new store salesman for our store in Nova Lund? We are looking for you who want to ensure that our customers have a fantastic experience out in the store! Rituals have a prestigious culture and with us you get the opportunity to develop both yourself and others in a fantastic innovative and inspiring environment.

YOUR ROLE

In the role of store salesman, we are looking for you who have an interest in beauty, service and retail. Our philosophy is based on Slow down. . . and to turn the small moments in life into meaningful Rituals and that is exactly the experience we all work to give to our customers.


You play an important role in ensuring that our customers have a pleasant and relaxing time with us. By offering tea, answering questions about our products and introducing them to the water island, you give customers a significant experience with a personal touch.

TASKS


As a salesperson, you inform our customers about the products and Ritual's philosophy. Your duties also include, together with your team, constantly driving sales and ensuring that the store is clean, tidy and properly stocked at all times. You report to the Store Manager, who is your mentor and who helps you with your development.

QUALIFICATIONS

  • We are looking for you who have previous experience of shop work and are genuinely interested in beauty and cosmetics.
  • If you have sales experience in skin care and / or make-up, that is a big plus.
  • Flexible regarding working hours (both weekdays, evenings, weekends) and willing to work large weekends such as Christmas and during the summer.
  • You are an honest person with integrity.

You strive to be "best in class" within your position. You are flexible, committed and driven to create meaningful moments for our customers. In addition, you are a team player available for your store, you can work evenings & weekends and during intense periods.

WHAT DO WE HAVE TO OFFER?

Rituals offers a service starting immediately to our team of enthusiastic colleagues. We offer you an inspiring and service-oriented work environment. To introduce you to Rituals, we have a welcome program called Get Ritualized, it will help you get started when you start your career with us.

HOURS PER WEEK

10 hours / week.

WE ARE RITUALS

"We are not here to sell beauty, we are here to make you feel good!" Raymond Cloosterman, CEO Rituals.

Rituals want to help you slow down the pace of your stressful life, to create meaningful moments and to remind you to experience those moments with joy.

Our ambition is to become the world's leading brand in cosmetics. And for that, we need passionate, energetic, ambitious and driven people to help us achieve our goals. This may feel like a paradox, but within our company, meaningfulness and achievement complement each other like yin and yang.

People are the ultimate ambassadors for our brand.

INTERESTED?

If you are interested in the position and your profile matches the profile we are looking for, we look forward to your application via our recruitment system, selection is ongoing. Feel free to send in your application today as interviews take place on an ongoing basis.

Finding candidates with the right skills and values is very important to us. Therefore, we make our selection based on questions that you may answer during the application process and the game that you do in connection with our application process. We want to be CV-free in our recruitment process, so we want you to describe in your personal way why you want to work with us in connection with you answering our selection questions in the application process.


In order for your personal data to be processed correctly, we only accept applications via our recruitment system. Applications via email will not be included in our selection due to GDPR routines. We may request extracts from the police's criminal record as part of the recruitment process.

Arbetsgivare
Rituals Cosmetics Sweden AB
Företagsvägen 10
22761 LUND
Ansökan
Ansök senast 19 februari (24 dagar kvar)

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Level Designer

Arbetsgivare / Ort: Embark Studios AB
Omfattning / Varaktighet: Heltid / Tills vidare
Lönetyp: Fast månads- vecko- eller timlön
Ansök senast 24 mars (1 månad 26 dagar kvar)
Publicerad: 2021-10-05
Källa: Arbetsförmedlingen
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Kvalifikationer
Arbetslivserfarenhet
Krav
  • Level designer/Leveldesigner

Om jobbet
As a Level Designer at Embark, you will be responsible for creating the levels for a unique and innovative high quality 3D game. You will be working closely together with the artists, game designers and the rest of the game team to make great playgrounds for our game to take place. From concept, through paper design, greyboxing and final implementation you will be iterating on the levels to create the best canvas for varied and interesting gameplay, using the full range of the gameplay mechanics in our toolbox, including destruction, vehicles, character abilities, weapons and items, as well as the game modes, their rules and game objectives. As a designer you are curious and eager to embrace novel ideas and concepts (your own and others’), and you enjoy working out how a new mechanic or player experience can be incorporated into your levels for emphasis and player volition. At the same time you are able to leverage your experience on “what works” for player navigation, player vs. player flow, chokeholds and map control as well as how it is being presented to players. And you are an expert at analyzing, articulating and solving problems in level layouts, to achieve the best playing levels. Examples of responsibilities - Be the gameplay champion for your levels - Widen the pool of player/world interactivity from a level design perspective - Design, present, mock-up and iterate on levels and ideas for levels - Work closely with the artists and tech to drive the aesthetics and performance of your levels - Some amount of scripting and setting up game modes on your levels - Responsive to player feedback, telemetry and live data to refine and hone the player experience and balance on your levels We would love if you have - Passion for and experience with high quality hands-on 3D game building - Proficiency with the Unreal Engine 4, level building and some blueprint/scripting experience - Experience from AAA live service and/or F2P games - Advocacy for the player experience and their creative involvement - Enjoyment of creative collaboration - eager to design and share with others - Some familiarity with coding practice, art pipelines and systems design At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome people from all backgrounds and are looking forward to reading more about you (in English)! If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application (https://www.embark-studios.com/jobs/278181-game-maker-open-application)".
Arbetsgivare
Embark Studios AB
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Ansök senast 24 mars (1 månad 26 dagar kvar)

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Senior Level Artist

Arbetsgivare / Ort: Starbreeze AB
Omfattning / Varaktighet: Heltid / Tills vidare
Lönetyp: Fast månads- vecko- eller timlön
Ansök senast 8 april (2 månader 13 dagar kvar)
Publicerad: 2021-10-20
Källa: Arbetsförmedlingen
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Kvalifikationer
Arbetslivserfarenhet
Krav
  • Level designer/Leveldesigner

Om jobbet
Do you want to work with an award-winning team by creating level art for Payday, one of the most iconic and recognized brands in the games industry? As a Senior Level Artist you will be responsible for the creation and development as well as planning and priority of the in-game environments. You will be involved in driving and developing the structure and setup of the level art pipeline. This puts high demand on technical knowledge and performance as well as visual quality and experience. The role requires you to be able to multi-task and possess good communication skills both spoken and written. As a senior the expectation to be self-driven and motivated is high, you are expected to take your specific area and evolve and drive it with minimum inputs if necessary. Job Tasks: - Setting up and creating levels; - Composition and placement of assets realistically but also game-play focused; - Represent art and support Level Design in the level creating process; - Great understanding in how to best integrate level design wile still keeping a realistic look and layout; - Environmental storytelling through placement of props, buildings, modules as well as vegetation, materials and textures. - Good understanding of lighting, positive and negative space as well as other composition rules and guides; - Modeling, texturing and implementation of in-game models; - Working with shaders and content setup; - Being able to follow references, concepts, and art direction while also having the initiative to take the work further independently; - Identifying functional and technical aspects of real life assets; - Participate in design choices and communicate with peers, managers and vendors; - Work closely with the team and mentoring junior talent, to ensure that quality is consistent and cohesive; Must have: - At least 6+ years of experience working as a 3D artist within games; - Experience from working on at least 2+ released AAA games; - A great sense of scale and proportions, materials, color and light; - Fluent in English with good communication skills, both verbally and in writing; - Great experience and knowledge working with shaders, pipeline and PBR; - Knowledge and interest in architecture, city construction as well as nature; - Knowledge of asset creation, in-game model, UV layout, LODs, Collision; - Great understanding of real-time graphics with proven experience in creating realistic looking in-game environments. To be successful in this position you are: - Great understanding of architecture, city construction, nature and realistic environments; - Well versed with Maya, Z-brush and Photoshop; - Knowledge of working in Substance designer and Painter; - Experience working with Unreal, Unity or similar game engine; - Basic knowledge in lighting - Ability to work in a team, communicate well and being proactive; - Good with time estimations, scope assessments and prioritizing within a team structure; - Structured and technical. Still reading? Great, because here comes the good part: We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional. Sounds good? Then we can’t wait to see your resume and meet you! We recommend that you apply as soon as possible, as interviews are held continuously. Send your application with a resume and portfolio in English. All applications must include a portfolio to be considered.
Arbetsgivare
Starbreeze AB
Hemsida: http://www.starbreeze.com/
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Ansök senast 8 april (2 månader 13 dagar kvar)

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Narrative Designer

Arbetsgivare / Ort: Sharkmob AB
Omfattning / Varaktighet: Heltid / Tills vidare
Lönetyp: Fast månads- vecko- eller timlön
Ansök senast 5 maj (3 månader 9 dagar kvar)
Publicerad: 2021-11-16
Källa: Arbetsförmedlingen
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Kvalifikationer
Arbetslivserfarenhet
Krav
  • Level designer/Leveldesigner

Om jobbet
To hunt, to soar, to fear neither man nor beast. This is what it means to be a vampire.” We are looking for a Narrative designer to join the writing team working on “Vampire: the Masquerade - Bloodhunt”. We need someone with technical/design experience from online games and an interest in story and lore. Your focus within the team will be to work with the other writers and designers to create quests and similar content for the game. We think the ideal candidate loves the World of Darkness (and everything in it!) and has a passion for online games and narrative experience in a multiplayer setting. As you will be working closely with multiple teams, it is important that you like collaborative work, thrive in a social setting and enjoy working in a team environment. You likely have some past experience with designing for online games and at least a hidden passion for writing and lore. This is an on-site position at the Sharkmob's Malmö studio in Sweden. Requirements: - Proven experience with questing / mission design and implementation on online games - Previous experience with narrative work - Mastery of the English language - Solid collaboration and communication skills Bonus skills: - Interest in and knowledge of Vampire: The Masquerade and the World of Darkness - An awareness of pop culture, current entertainment trends and relevant topics - Unreal Engine 4 experience Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is working on three major projects: Bloodhunt - a battle royale set in the Vampire: The Masquerade universe slated for release in 2022; and two proprietary, unannounced projects. We hope that you want to join us on our adventure and become a part of our crew. You can find more about Sharkmob and the perks of being a crew member here (https://career.sharkmob.com/pages/perks).
Arbetsgivare
Sharkmob AB
Hemsida: http://www.sharkmob.com
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Ansök senast 5 maj (3 månader 9 dagar kvar)

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Senior Environment Artist

Arbetsgivare / Ort: Sharkmob AB
Omfattning / Varaktighet: Heltid / Tills vidare
Lönetyp: Fast månads- vecko- eller timlön
Ansök senast 4 juni (4 månader 9 dagar kvar)
Publicerad: 2021-12-16
Källa: Arbetsförmedlingen
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Om jobbet
We are creating a whole new world, and we are looking for YOU - a world-class world builder! As a senior environment artist, you will be working hands-on with the game world, seeing it grow in front of your hands and eyes. Perhaps one day, you will be populating a riverside with beautiful rocks, the next crafting a story of what happened in a forgotten back alley behind a theatre. At Sharkmob we believe in a creative workflow - making sure that everyone contributes to the final look and feel of the world. It is a team effort! As an environment artist, you will work with Art and Narrative to create believable 3D environments. Your responsibility will be building gameplay spaces with a focus on environmental storytelling together with Level Designers. Collaborate with the Tech and Prop Art teams to push visuals to new heights using cutting-edge UE tech. Requirements: - A relevant portfolio. - You have been involved in shipping at least two AAA games. - Several years of experience within Level Art/Set Dressing, using game engines. - A deep understanding of art fundamentals such as form, proportion, and color theory. - Experience in mentoring junior team members. - Proficiency in modeling/texturing software, great knowledge of PBR, and content optimization. - A comprehensive understanding of game content creation workflows, including different modeling and propping techniques. It's a plus if you have: - Experience with outsourcing - Knowledge of UE4, shaders, and Blueprints - Experience with lighting in game engines - Understanding of architecture and design fundamentals Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: Bloodhunt - a battle royale set in the Vampire: The Masquerade universe; and two proprietary, unannounced projects. We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage (https://www.sharkmob.com/about).
Arbetsgivare
Sharkmob AB
Hemsida: http://www.sharkmob.com
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Ansök senast 4 juni (4 månader 9 dagar kvar)

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